RPG Maker VX Ace is mainly constrained to the grid. Luckily there are quite some scripts that add off-the-grid movement, mainly called "pixel movement". As that's kind of a BS term for something like that (it implies you can only travel per pixel, and most of the time it skips a few pixels anyway), I just give it a more general term.
Free Movement gives you freedom of movement in eight directions. I'd love to implement free movement in three dimensions, but the engine isn't built on 3D. Yet.
Download (88.5 kB, 233 times downloaded)
Demo (1.5 MB, 41 times downloaded)