Morfonica - Daylight
Version 1.0 — For MUGEN 1.0
In 2020, for the third anniversary of BanG Dream! Girls Band Party, a new band was added called Morfonica. This stage is based on their teaser page, as well as the music video that accompanies the song Daylight.
Download (6.05 MB, 223 times downloaded)
[Info] ;Name of the stage. name = "Morfonica - Daylight" mugenversion = 1.0 author = "GaryCXJk" [Camera] startx = 0 starty = 0 boundleft = -100 boundright = 100 boundhigh = -160 boundlow = 0 verticalfollow = .5 floortension = 0 tension = 50 overdrawhigh = 100 [PlayerInfo] p1startx = -70 p1starty = 0 p1startz = 0 p1facing = 1 p2startx = 70 p2starty = 0 p2startz = 0 p2facing = -1 leftbound = -1000 rightbound = 1000 topbound = 0 botbound = 0 [Scaling] topz = 0 botz = 50 topscale = 1 botscale = 1.2 [Bound] screenleft = 15 screenright = 15 [StageInfo] zoffset = 210 autoturn = 1 resetBG = 0 localcoord = 320,240 [Shadow] intensity = 160 color = 0,0,0 yscale = .1 fade.range = -64,0 [Reflection] intensity = 0 [Music] bgmusic = sound/morfonica-daylight.ogg bgmloopstart = 1100159 bgmloopend = 5274882 [BGdef] spr = morfonica-daylight.sff [BG 0 Sky] type = normal spriteno = 1, 2 layerno = 0 start = -250, -55 delta = .25, .3 trans = none [BG 0 Hill] type = normal spriteno = 1, 1 layerno = 0 start = -250, -55 delta = .7, .75 trans = none mask = 1 [BG 0 Tree] type = normal spriteno = 1, 0 layerno = 0 start = -250, -55 delta = .9, .85 trans = none mask = 1 [BG 1] type = normal spriteno = 0, 1 layerno = 1 start = 0, 240 delta = 1.05, 1 trans = none mask = 1 tile = 1, 0 tilespacing = 0,0
[Info] ;Name of the stage. name = "Morfonica - Daylight" mugenversion = 1.0 author = "GaryCXJk" [Camera] startx = 0 starty = 0 boundleft = -100 boundright = 100 boundhigh = -160 boundlow = 0 verticalfollow = .5 floortension = 0 tension = 50 overdrawhigh = 100 [PlayerInfo] p1startx = -70 p1starty = 0 p1startz = 0 p1facing = 1 p2startx = 70 p2starty = 0 p2startz = 0 p2facing = -1 leftbound = -1000 rightbound = 1000 topbound = 0 botbound = 0 [Scaling] topz = 0 botz = 50 topscale = 1 botscale = 1.2 [Bound] screenleft = 15 screenright = 15 [StageInfo] zoffset = 150 autoturn = 1 resetBG = 0 localcoord = 320,180 [Shadow] intensity = 160 color = 0,0,0 yscale = .1 fade.range = -64,0 [Reflection] intensity = 0 [Music] bgmusic = sound/morfonica-daylight.ogg bgmloopstart = 1100159 bgmloopend = 5274882 [BGdef] spr = morfonica-daylight.sff [BG 0 Sky] type = normal spriteno = 1, 2 layerno = 0 start = -250, -115 delta = .25, .3 trans = none [BG 0 Hill] type = normal spriteno = 1, 1 layerno = 0 start = -250, -115 delta = .7, .75 trans = none mask = 1 [BG 0 Tree] type = normal spriteno = 1, 0 layerno = 0 start = -250, -115 delta = .9, .85 trans = none mask = 1 [BG 1] type = normal spriteno = 0, 1 layerno = 1 start = 0, 180 delta = 1.05, 1 trans = none mask = 1 tile = 1, 0 tilespacing = 0,0
[Info] ;Name of the stage. name = "Morfonica - Daylight" mugenversion = 1.1 author = "GaryCXJk" [Camera] startx = 0 starty = 0 boundleft = -100 boundright = 100 boundhigh = -160 boundlow = -16 verticalfollow = .5 floortension = 0 tension = 50 overdrawhigh = 100 zoomin = 1 zoomout = 0.7 [PlayerInfo] p1startx = -70 p1starty = 0 p1startz = 0 p1facing = 1 p2startx = 70 p2starty = 0 p2startz = 0 p2facing = -1 leftbound = -1000 rightbound = 1000 topbound = 0 botbound = 0 [Scaling] topz = 0 botz = 50 topscale = 1 botscale = 1.2 [Bound] screenleft = 15 screenright = 15 [StageInfo] zoffset = 150 autoturn = 1 resetBG = 0 localcoord = 320,180 [Shadow] intensity = 160 color = 0,0,0 yscale = .1 fade.range = -64,0 [Reflection] intensity = 0 [Music] bgmusic = sound\morfonica-daylight.ogg bgmloopstart = 1100159 bgmloopend = 5276376 [BGdef] spr = morfonica-daylight.sff [BG 0 Sky] type = normal spriteno = 1, 2 layerno = 0 start = -250, -115 delta = .25, .3 trans = none zoomdelta = 0.9 [BG 0 Hill] type = normal spriteno = 1, 1 layerno = 0 start = -250, -115 delta = .7, .75 trans = none mask = 1 [BG 0 Tree] type = normal spriteno = 1, 0 layerno = 0 start = -250, -115 delta = .9, .85 trans = none mask = 1 [BG 1] type = normal spriteno = 0, 1 layerno = 1 start = 0, 180 delta = 1.05, 1 trans = none mask = 1 tile = 1, 0 tilespacing = 0,0